Nov 16, 2006, 12:19 AM // 00:19 | #1 |
Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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"stacking" ? wft?
on weapon mods tha extend condtions, such as a barbed sword hilt, it says "..by 33% (stacking)" wft does this mean. i have tried stacking different condtion mods on a weapon but it doesnt work. am i missing something?
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Nov 16, 2006, 12:23 AM // 00:23 | #2 |
Wilds Pathfinder
Join Date: Mar 2006
Location: With many other ugly people
Guild: We Are All Pretty [ugly]
Profession: R/
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It means that the 33% longer condition stacks with other things that could make the condition last longer.
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Nov 16, 2006, 12:25 AM // 00:25 | #3 |
Academy Page
Join Date: Jul 2005
Location: St. Louis Mo
Guild: phantom menace
Profession: E/Me
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stacking in this case just means that if a skill were to give a condition like bleeding for say 10 seconds then a barbed mod would make it last for 13 seconds instead.
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Nov 16, 2006, 12:47 AM // 00:47 | #4 |
Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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i know it will extend the condition. but basically it hasnt changed anything from when it was. anet just changed the wording to confuse us.
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Nov 16, 2006, 01:03 AM // 01:03 | #5 |
Desert Nomad
Join Date: Aug 2005
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i think it means if u used a skill that extends the duration of your conditions, the 33% would stack on top of that as well
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Nov 16, 2006, 01:20 AM // 01:20 | #6 |
Lion's Arch Merchant
Join Date: Mar 2006
Guild: The Lost Dynasty [SEEK]
Profession: W/Mo
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I believe it will stack with skills that cause said condition to last longer, making using a barbed weapon with a skill that lenghtens bleeding (If there is one)extend even longer than the skill or weapon alone.
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Nov 16, 2006, 04:14 AM // 04:14 | #7 | |
Wilds Pathfinder
Join Date: Jan 2006
Guild: Song of the Forsaken
Profession: E/
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Quote:
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Nov 16, 2006, 04:49 AM // 04:49 | #8 |
Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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Lol, the concept of stacking is a thing that commonly exists in MMOs. As someone pointed out, in this case, it means that one extension of a duration of something stacks on top of another.
In the case of a Deep Wound in GW, you can probably extend the length of a duration of a DW (stacking). However, you can't put a Deep Wound onto another Deep Wound, lowering health and reducing healing by an additional ~20%, or whatever it is, on top of the 20% that was already applied once (non-stacking). Basically durations sometimes stack in GW (with weapon mods or with skills like Mantra of Persistence), but applications of effects usually don't (DW, Spiteful Spirit, etc can't be piled on one on top of another). Last edited by Ole Man Bourbon; Nov 16, 2006 at 04:51 AM // 04:51.. |
Nov 16, 2006, 04:53 AM // 04:53 | #9 |
Lion's Arch Merchant
Join Date: Oct 2005
Profession: Me/Mo
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the stacking in this case is refering to the mesmer skill extend conditions for one
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